Monday, 2 September 2013

Should I switch to the new way of the OpenGL 3.1? [closed]

Should I switch to the new way of the OpenGL 3.1? [closed]

References

Reference NO 1

http://stackoverflow.com/questions/15165976/should-i-switch-to-the-new-way-of-the-opengl-3-1

Reference NO 2

http://stackoverflow.com/questions/4814004/opengl-4-1-vs-3-1

Reference NO 3

http://www.opengl.org/wiki/Core_And_Compatibility_in_Contexts

Reference NO 4

http://www.opengl.org/wiki/Tutorial:_OpenGL_3.1_The_First_Triangle_(C%2B%2B/Win)

Reference NO 5

http://www.swiftless.com/opengltuts/opengl4tuts.html

Reference NO 6

http://www.g-truc.net/post-0152.html

Reference NO 7

http://content.gpwiki.org/index.php/OpenGL:Tutorials:OpenGL_3.X_context_with_SDL_1.2

Reference NO 8

http://gamedev.stackexchange.com/questions/1128/what-are-some-good-learning-resources-for-opengl

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